![]() "We are trying to have the best visuals on every single platform, and it's another layer of optimisation," he explained. Only the Xbox Series X and S versions were confirmed, despite a (now deleted) post on the official support website earlier in the year stating it was "coming to Xbox One at a later date", and that lead software engineer Martial Bossard originally explaining to Windows Central how development on the Xbox One version would benefit PC development. This content is hosted on an external platform, which will only display it if you accept targeting cookies.
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